A Day in the Life of a KingsIsle Artist
Today Art Lead Melissa Preston gives us a walk-through of what it’s like to walk in her shoes! See some of the amazing work she does with Pirate101 to give you the characters and environments you know and love in the game.
Every morning after I get myself organized for the day, I begin to review the art work that was completed or in progress from the day before. This is my favorite part of the day because this is the time when I really get to focus on just looking at the art and thinking about how each piece fits into the larger puzzle. Does it fit within the design and tone? Is the work consistent with the established style? All of the pieces have to work together to tell a story and they need to be believable in the same world. There are a lot of considerations that have to be made along the way, and I need to be prepared to give productive feedback to each artist on the team on a daily basis including concept artists, character and environments artists, UI artists, and FX artists.
My day to day also includes reviewing story and design material and determining what art will be needed to support the game. This is where I begin to generate art tasks. I take all written descriptions, concept art, consider potential challenges the artist may face with the task, and provide estimates for task completion.
I generally have a wider view of the happenings inside and outside of the art department, so I try to make sure the artist working on a particular task is aware of anything that may affect or influence what they may be working on.
The remainder of my day generally consists of a mixture of interactions with various people in different departments. One day may include discussing the next world we may be creating with the writers and designers. Another may be filled with discussing technical issues with a new system and working out how any changes may affect the artists’ pipeline and processes.
I feel like much of my job involves gathering the appropriate materials, providing my own influence and then getting out of the way so the artists have the freedom to add their own creativity into the work.
Of course many challenges and unforeseen issues crop up during the day, so in addition to my normal routine, I have to be flexible enough to jump on anything that may need immediate attention.
Each day I balance making sure the job is done well and on time while providing a work environment that allows the artists the freedom to visualize the story in an exciting way.