Pirate101 Tips – Picking Your Perfect Pirate
One Eyed Jack is here with the first Pirate101 game play tip article, some tips on how to pick the perfect Pirate!
When you first create your Pirate, every player is faced with three questions:
- How did you lose your parents?
- Where did you grow up?
- How did you get arrested by the Armada?
It’s the backbone of Pirate101 and makes for some really fun re-playability because if you chose different answers for each of these questions – you’ll experience the game differently. Sure, you’ll still be crashing your way through the Armada’s forces and finding all the pieces of the map to El Dorado, but these small choices will cue certain punch lines and apply game altering affects for the rest of your character’s Pirate101 existence.
This post will attempt to demystify a few of these choices. Below is an example of how the choices you make early on will affect your Pirate later in the game.
Didn’t help? Here’s more:
1- The “How you lost your parents” question will directly impact which companion you receive after you completed the “Presidio” dungeon of Skull Island. A good Internet search will yield information from pretty much every fan website out there, so to avoid spoilers, we’re not going to give you them all outright! However, choosing storm will net you a Swashbuckling companion, choosing shipwreck will result in a Privateer companion, and if you lost your parents to any of the other choices, you’ll receive one of three really awesome Buccaneer companions. All of them are great companions, so you can’t go wrong with your choice here.
These “Presidio Five” companions will talk to you throughout your journeys, and each has their own distinct personality. Moreover, each of these companions knew your parents personally, so they will share insights about them when the situation arises. If you like finding all the unique little tidbits in the Pirate101 story, make sure to choose a different path for each of your different Pirates!
2- The “Where you grew up” question adds a very basic power card to your list of passive abilities. Of course your character will be able to complete the entire game regardless of what power card is chosen, but there are a few extremely detail-oriented players out there who might want to re-roll their character if they didn’t make the right choice here:
- Marleybone: Keen Eyes (+5% accuracy)
- Krokotopia: Naturally Spooky (increased power effects)
- Grizzleheim: Naturally Tough (+5% health)
- MooShu: Born Warrior (+5 damage)
- Skull Island: Born Sneak (+5% dodge)
All of these abilities play into a major question – which class will you be? As a Witchdoctor, it would seem Naturally Spooky is an obvious choice, correct? But what about Privateer? Naturally Spooky will help them with their healing, but arguments could be made for any of the choices above . . . it really comes down to how you like to play your character. If you like to put them out in the middle of the battle, you might choose health or dodging. If you like to do a lot of damage, you might be swayed in that direction, and almost everyone can benefit from accuracy because it’s better to hit your target more often than not, right? The debate is endless, but we definitely like to give you a lot of options here because we know you love options!
3- The last and most impactful decision you make is why the Armada arrested you — that directs both your class and your starter companion. Whether it’s hoodoo, dueling, brawling, treason, or smuggling, you’ll be off to adventure with one of what we like to call “The MooShu Five” companions.
- Buccaneer: Kobe Yojimbo
- Privateer: Egg Shen
- Witchdoctor: Kan Po
- Musketeer: Wing Chun
- Swashbuckler: Subodai
Just like “The Presidio Five,” “The MooShu Five” companions are powerful allies who will banter with you throughout your journey and serve as faithful companions with several promotion quests. They are awesome! Keep them leveled up and they will help keep you alive.
See you in the Skyways and thanks for reading.