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December 9, 2014 / KingsIsle Entertainment

Darkmoor Dungeon Design!

We’ve had a lot of fun lately providing the community with our “KI Live” events.  During a recent event we were asked, “What is our favorite “dungeon design” out of the new gauntlets in Wizard101?”  To get your answer went straight to the source, and asked our game designers this very question!

Jesse “King Artorius” Scoble

As the Creative Lead on Wizard, I’d have to go with CASTLE DARKMOOR (although Shangri-Baa was also tremendously fun, in large part because one of our other writers, Mike “The ThunderSnake” took point on it, so I got to supervise without doing the hard work).

For the level 100 gauntlet (or “dungeon,” we use both terms more or less interchangeably) we knew it had to be epic. We didn’t have time to build out a full world, of course, but we wanted to reward players who had made it to the end of the Morganthe Arc in Khrysalis with something new. And we had recently hinted at DARKMOOR during the Five B.O.X.E.S event, so both Design and Art had already put some effort into what we wanted it to look and feel like. We kicked around a few alternate ideas (“Nodor? The lost City of Alissar? An extension of Aquila?”) but DARKMOOR felt most appropriate, especially once we decided it would end with a climactic battle with Malistaire the Undying.

Now I’ve been quoted as saying that I never intended to bring Malistaire back – and this is true. But last we saw, Malistaire had been sent tumbling into the Outer Void, and upon reflection it felt like his story hadn’t quite been wrapped up. But doing it during the Morganthe Arc would have taken the spotlight away from her. Yet I certainly didn’t want Malistaire to be the Big Bad of the Third Arc, as endless repetition is the death of creativity. Thus the idea of exploring his fate during a contained “mini-world” or gauntlet seemed like the perfect opportunity to deal with his story, and how it relates to your Wizard(s), and to do so it an epically challenging fashion.

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Additionally, by revealing Malistaire at the beginning of the quest with his very direct challenge, it made the gauntlet much more personal, rather than having him be a surprise twist at the end (which would inevitably have been spoiled by Test Realm and YouTube streams).

The last remaining question was: where in Darkmoor would Malistaire be? Darkmoor is heavily inspired by the Universal Monster films, and of course the older horror classics that began them. It’s also influenced by modern takes on these legends. And I think it can be safely argued that Dracula is the “king” of the monster/horror genre, so a Castle Dracula / Transylvania style locale seemed most appropriate. So we started with the idea of a grand, Gothic castle in the vein of Dracula, Castlevania, and Ravenloft, and worked out from there to include as many horror references and tropes as we could – from the Wolf Man, to Dracula, to undead paladins, zombies, and gargoyles. We actually have a whole page of other ideas we couldn’t cram in there, so we’ll see where they end up…

I created a pitch document that outlined the general ideas – the core characters we would need, the basic environments, a rough sense of progressions, and so forth – and passed that over to one of our veteran designers, Valerie. And I’m going to let her explain the rest of the process:

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And now from Valerie!

Before the art gets created and before the story gets fully fleshed out, it was my job to come up with a rudimentary top down map of the flow of each dungeon. In order to do this, I worked closely with Jesse to get the details on paper; where bosses should go, how the puzzle should function, and how many fights should take place within each dungeon. Once the top down is created Art then uses that map along with a vision document for each dungeon to build the world assets and environments.

Once all the art is done is when my job really gets interesting. It’s my task to build all the quests and take the assets created by art and make them function.  One of the hardest aspects in scripting Darkmoor was making the Lens puzzle function. It took several versions and a lot of editing (this is what we in the industry call “iteration”) to make the puzzle function in a way that made us all happy (ideally not too simple, and not impossible, but appropriately challenging). The most interesting aspect about building this puzzle was creating a scenario in which the puzzle would reset if the player failed. It was also important to make it so players can use the puzzle’s elements to spawn a rare mob. After the iteration process was complete on the puzzle it was then time to move onto Darkmoor mobs (the creatures and bosses you fight).

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The most intense aspect of creating a dungeon is also the balancing that goes into the bosses and normal mobs. I worked closely with another designer, Brandon, who came up with the ideas for the boss cheats and combat triggers. After a lot of testing, balancing, and player feedback we eventually have the finished product we call Darkmoor!

Overall, I’d have to say this was one of my favorite dungeons to build because of how important it was to collaborate with each team member to bring this area to life. Since Castle Darkmoor is an optional dungeon we, as a team, really wanted to dig in and make it a challenging but also fun experience for the players. I have to say, putting together the finale cinematic for this area and working with several key artists to get it just right was the icing on the cake for me. And I have to admit, play testing against some of these boss fights was so much fun! Being able to share this experience alongside our players is one of the most rewarding aspects of my job and I hope you enjoy playing it as much as I enjoyed building it.

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Thanks to our great game designers for answering this fan question!  What do you think on the subject?

December 4, 2014 / KingsIsle Entertainment

CodeWeavers and Wizard101!

Wizard101 and Codeweavers have been working together for years to bring the magic of the Spiral to players on Mac computers.  So when they posted the “Top 3 Reasons We Let Kids of CodeWeavers Play Wizard101” on the CodeWeavers blog, we had to share!

A few of us at the CodeWeavers Ranch have been playing…er…testing… Wizard101 since 2011. Since the beginning of our
“testing” of Wizard101, an exclusive group (those of us with kids) has happily introduced our children to the game. So when I was asked to write a blog post about our upcoming promotion with Wizard101, it was only natural for
me to write about why us parents love Wizard101. 
kids playing wizard101 codeweavers promotion
1.) Reading, Math, and Creativity – Oh My!
Wizard101 is not a game that was designed specifically to teach math or reading skills, but a side effect of the game is its educational value. With over 50,000 lines of text in Wizard101, players are constantly exercising their reading skills to complete quests. While technically not a math game either, math and reasoning skills are improved as players learn how
to solve problems, reason out solutions, and figure out which combination of spells are needed in a given situation. 

Perhaps most importantly, Wizard101 nurtures creativity. While Wizard101 is not technically an art game, it has inspired thousands of pages of creative stories written by players as well as art submissions sent to the KingsIsle office. A game like Wizard101 can ignite a future passion for computer programming, digital art, and engineering.

2.) Sustains Relationships when Distance is Involved
Instead of just chatting with relatives through Skype or Facebook, why not play a game with them? Wizard101 can encourage stronger connections with friends and family from afar. Wizard101 gives children the opportunity to play a game with grandparents, aunts, uncles and cousins that are spread out across the country. Grandparents and grandchildren can meet and play online, using the in-game chat to catch up on daily life and do fun quests together.

3.) Teamwork
Many of the quests can eventually be completed solo, but Wizard101 makes it possible to team-up in many different ways. Playing together can be a lot of fun too! Call your friends to action, wait near the sigil or press the “Team Up” button to join a group. You can complete quests faster and have a much more rewarding time playing in a group.

CodeWeavers is also currently running a special promotion with Wizard101!

Buy CrossOver or renew your existing subscription of CrossOver and get a special Wizard101 bonus pack! 

New Wizard101 Players (opening a new account as of December 2, 2014): Buy or renew your support of CrossOver using promo code WIZARDINVITE and receive:
• Lava Spider 
• Snack Pack 
• White Stag 7-Day Rental 
• Hand of Doom Pack 
• Remarkable Reagent Pack 
• XP Boost Elixir 
• Minor Fishing Luck Elixir 
• Ninja Pig Transformation 
• 1,000 Gold 
• 750 Crowns 

For Existing Wizard101 Players: Buy or renew your support of CrossOver using promo code CROWNBONUS and receive 3,000 Nontransferable Crowns. 

Questions about the Promotion? For questions related to this promotion please contact info@codeweavers.com. 
Technical Support Questions for Wizard101? For account related questions and technical support contact Wizard101. 

Offer expires December 31, 2014.

 

November 25, 2014 / KingsIsle Entertainment

Celebrating over 50 Million Players!

We are so excited about reaching 50 Million players, that we created an infographic to share some fun stats with you all! Ever wondered how much gold is in the Spiral? Now you know! Learn this and more with this celebratory 50 million player infographic!

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So Wizards and Pirates, what fact are you most surprised by?

November 19, 2014 / KingsIsle Entertainment

10 Ways To Cast A Spell at Your Wizard Birthday Party

If you’re a Wizard101 player, why not bring the magic to life and have a Wizard birthday party of your own? You can cast all sorts of spells with fun games, delicious treats, and captivating decor that will transport all of your friends into the mystical world of the Spiral. If you like the sound of this, here are 10 quick ways you and your parents can help make your birthday party memorable and magical:

1. Let your guests know about your Wizard birthday in your very own Wizard City with a unique party invitation. We have a Wizard101 printout invitation for you to use, or you can create your own for added flair.

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2. Next up is decor! Decorate your castle by hanging a banner that says “Welcome to Wizard City” by your front door and adding mystical looking knickknacks like stars, moons, dragons, and more around your party area to set the scene.

3. To get the party started, set up a Wizard hat-making table for you and your guests. Your hats can be unique to you or replicas of those worn by Wizard characters like Merle Ambrose or Lydia Greyrose. Whatever you decide, Wizard hats are a fun and simple way to get your friends into their proper Wizard characters. Simply cut some 24″x18″ paper using this template. After cutting out the hat, use construction paper to make stars and moons to stick on as decorations. Other fun additions include glitter, beads, and sequins.

4. For food, the most important part is the cake, of course! Your cake must match the magical energy of the party and you can make this happen by customizing it with the symbols and colors of your favorite school of magic or even featuring your favorite piece of gear.

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5. Another fun addition to your food selection could be health and mana cookies to keep energy levels high! Bake sugar cookies and coat them in red or blue icing to match the elements of the game. Another yummy option is pretzel rods dipped in white frosting and coated with sprinkles to make edible magic wands. Casting a spell has never been more delicious!

6. If you want the drinks at the party to seem more exciting, don’t just serve them, set up a potion-brewing station. Before everyone arrives, fill ice cube trays with different-colored juices or Gatorade. Once all Wizards are in attendance, serve clear drinks like lemon-lime or cream soda and add the colorful ice cubes. The drinks will magically change color as the cubes melt, creating a fun potion drink!

7. A treasure or scavenger hunt is a great way to turn the game into real life at a Wizard101 birthday party. Send younger kids on an Easter Egg-esque treasure hunt for “gems” by simply painting small rocks with nail polish and hiding these as appropriate.

8. For older kids, a scavenger hunt that uses Wizard101 clues would be a great idea. Finding relics from Krokotopia, seeking out powerful spell cards, or even finding books about the inspiration for Wizard101’s settings and creatures can all be fun and engaging ways to bring the game into the real world.

9. Prepare small bags of treats and toys to hand out to your guests. A token from your Wizard101 birthday party will help make sure people at the party don’t forget the spell you cast! Fun souvenirs include chocolate gold coins, crowns, or dragon figurines.

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10. Lastly, once everything is cleaned up and all the cake is eaten, remember to send out thank-you notes to the people who came and helped make your party magical!

It takes a lot of work to have a Wizard birthday party so also remember to thank your parents and anyone else who helped make it happen. Most of all, have fun!

November 10, 2014 / KingsIsle Entertainment

Play It Safe: Tips Every Gamer’s Parent Should Know

Online play options have become standard for many PC games and parents naturally want to find safe online games for their kids. While your kids play with other players of their favorite games, you need to be watchful for any potential problems. By taking proactive steps and staying actively involved in your children’s online activities, parents like you can ensure safe online gaming for your kids.

Observation 

As a parent, you need to stay current on game ratings and your kids’ use of and involvement in these games. Game ratings can help parents determine what is and is not acceptable content for their kids’ age groups and maturity levels. Here is a breakdown of some of the common game ratings from the Entertainment Software Rating Board (ESRB):

  • E – everyone
  • E 10+ – anyone over 10 years old
  • Teen – some content is not kid-friendly
  • M – mature players, usually 17+
  • A – adults only due to graphic content
  • RP – rating pending/undetermined

esrb-ratings

To learn more about what constitutes each ESRB rating, please visit here.

Communication

Make sure you keep communication lines open with your kids. They need to know that they can come to you with questions, concerns, or problems about the online games they play. Parents who are involved, approachable, and take an interest in what their children are doing often have kids who stay safe and smart when playing online. Here are a few tips to get your children talking:

  • Ask them about the game they’re playing
  • See if they will show you what the game is like
  • Ask them about their favorite characters in the game
  • Talk to them about the people they play with
  • Find out what they like and dislike about the game
  • Offer to play the game with your children

Involvement

family-gaming

Being involved will go a long way in helping to protect your kids in the online gaming world. Sit beside them, take an interest in what they are doing, and engage with them as they play the game.  This is a great way to take an active role in promoting online safety, even if online games are not really your thing.

Tips to Promote Online Safety for Kids

Make sure your children do the following to stay safe online:

  • Use strong passwords for online game accounts.
  • Never share passwords or accounts with other players online
  • Know how to report unacceptable behavior.
  • Never share names, age, addresses, phone numbers, school names, or other personal info online.
  • Avoid using real names for screen names
  • Do not use real photos of themselves as their user images – adopt avatars or generic image instead.
  • Only discuss game-related things during in-game chats or communications.

Make sure that as a parent you are engaging with your kids, encouraging them to take part in activities in real life as well as online, getting them to do things with you as a family, and highlighting the importance of spending time away from games and the Internet. You do not have to stand over their shoulders all the time, but being involved, interested, and influential in what they do with their time can help keep them safe when playing online games. Using these and many other safety tips for online game play can go a long way in helping kids make smart decisions as they play games and interact with other players online.